3D technologies
A very compact post. The last days, I worked on the 3D technologies part of this blog.
I tried to make differences between :
¬ 3D File formats
¬ 3D Engines
¬ Rendering Engines
¬ Entertainment
¬ Game Development
¬ CAD
But this structure is not yet fixed. Don’t forget it’s a work in progress! That’s why you will find a section called “to archive”. I indicate the future technologies, softwares, formats, … I will describe as soon as possible.
Stay tuned of course!
I technically recommend the 3D experience.
About this entry
You’re currently reading “3D technologies,” an entry on dkor
- Published:
- 28 April 2009 / 07:00
- Category:
- 2D/3D Software, 3D, Design, Entertainment
- Tags:
- 3D, Game, rendering, technology











![Dave Mathews - Panda 3D 1.6 Game Engine [PACKT] Dave Mathews - Panda 3D 1.6 Game Engine [PACKT]](http://dkor.files.wordpress.com/2007/03/book_packt_panda3d1-6gameengine1.png?w=600)




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