3D-Brush

3D-Brush‘s main goal is detailing and texturing of objects already roughly shaped in another 3D-package on detailing level equal to 3 to 5 million of polygons. Owing to use of normal mapping as opposed to geometrical splitting the editing and object viewing speed has increased.

Learn

¬ 3D-Brush manual

Play

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Evaluate

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About

Visit home automation section !
Explore multimedia section !

Technical readings

Matthew Casperson - Away3D 3.6 Essentials Dave Mathews  - Panda 3D 1.6 Game Engine [PACKT]

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Georges Bernanos - Journal d'un curé de campagne

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Opus Délits - Jacques Villeglé

Discover Infra-Mince n°6 edited by Actes Sud ! Benoît Peeters & Jacques Samson - Chris Ware, la bande dessinée réinventée

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