[AS3] Cast3D


Cast3D is 3D animation framework library for Adobe Flash in ActionScript3. The foundation is a multi key-framed geometrical animation. Cast3D supports geometry and texture morphing, skin animation, 3D sound, animated movie and video. A number of animation interpolation splines is implemented to provide smooth and natural motion, like Bezier, TCB, Hemite(cubic), Cosine and Linear.

Cast3D does not have it’s own rendering engine. So for 3D graphics rendering Cast3D currently is ported to popular 3D engines, Sandy3D and Papervision3D.

Cast3D has it own data file. It is an XML file, which contains information about 3D scene, abjects of a scene, materials, textures, lighting, sound, camera etc.. and motion. Those who are familiar with COLLADA format, may find some similarity of data types in both file formats, but Cast3D file is much thiner and contains only data it can process.


Official documentation
¬ Google Code
¬ AS3 Cast3D Reference API
¬ C++ Cast3D Import API

¬ Introduction – first application. Loading simple model.
¬ Using animation control panel.
¬ Overriding geometrical object’s properties while loading model.
¬ Creating Interactive scene.
¬ Cloning 3D objects of scene.
¬ Smooth motion transitions for Interactive scene.
¬ Blending animations for 3D objects.



¬ http://cast3d.googlecode.com/svn/



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